My vote goes to BFG Simply because it wasn't as stiff or choppy and because the whole thing just went together better whereas Tylor's felt like it was too fast at some moments and slower at others, although I did like the taunt in Tylor's animation and it was a good beginning, it lacked reactions though and was just a bit figgety, good job lads!
Post by Lord Bishop on Aug 24, 2015 14:28:50 GMT -5
BFG animation has much less fidgets then Tylor. Even tho during the airtime of bfg it's fidgety as hell. Tylors animation I dont like how its spaced and there is no impact plus the reactions have way to many fidgets. Vote BFG.
They're both pretty good, but I'm gonna go with BFG. His animation was smoother, and had a better impact. But I think the purple stick jumped too early, and it wasn't really a jump it just kinda floats up in the air. The impact was great though. Tylor's was pretty good, but it could've used better spacing. There wasn't much of an impact either, and the reactions are too fidgety, both of the sticks just like, have seizures at the end. It did look good at the beginning, and if it wasn't for the reactions, it would've been much better.
Post by Ethan:The Ice Cream/Condom Man on Aug 25, 2015 1:47:50 GMT -5
Vote goes to BFG, tylor's animation is way too fidgety and has awful spacing
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Post by /X Metal Sorenges x "Mac Oh J~ on Aug 26, 2015 10:43:54 GMT -5
My vote goes to BFG in terms of less fidgets and more flow throughout.
BFG: The climbing at the very start could have had a little bit more better movements but in consideration for what it followed up for, I completely understand why you choose to particular indents of motion. The jump itself was a little stiff and fidgety in mid air as well as the codebreaker which remains consistent in this ani from what it appears. I really like the reaction at the end from the black stick however coddling the leg. 7.8/10
Tylor: Good animation here Tylor. I really enjoyed the movements from the stick caught on top of the ropes, they were somewhat smooth although their were minor fidgets during the sequence. The climb from the other stick wasn't bad at all, perhaps it could have been a tad slower to make the transition appear much more fluid. The Coast to Coast itself was good and the air time was alright, but it was a little stiff and choppy throughout that particular portion of the ani. The impact colliding with the other stick was very nicely done, the reaction from the stick receiving the move was pretty realistic imo although one or two more frames may have tweak out the smoothness there and the double bounce from the stick hitting on the canvas at the end was a nice touch. 7.5/10