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Post by @PaulGriffin on Mar 2, 2008 13:44:35 GMT -5
You're all asking for way too much that cant be delivered. -No more voiceovers -Complete Gameplay overhaul -New Engine -Downloadable content. -Old Arenas (RAW 01, RAW 06, Smackdown Oval, Smackdown Fist, WM17, ECW Old and New, Nitro) -Create RINGS (Firepro does it. Not that tough) -Complete Overhaul of CAW system. It's way too complex and they've had the same "Symbols" and crapfor almost 10 years. Time for new stuff. -Fix Online Play -Fix Royal Rumble where it actually looks and feels like a Royal Rumble -Fix the Hud. It's too big and bulky. Especially when there are 6 people on the screen -Fix AI so it feels like a wrestling game, not a Smackdown Game.
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Post by confessions62606 on Mar 7, 2008 21:59:01 GMT -5
1. Add a bigger diva roster 2.add divas to season mode 3. let wrestlers go al around te arena and not jsut to have a glitc 4. Custom stage and ring making 5. More choices for caw 6. Better Commentating 7. make actual stage theme instead of just raw logo and titantron for entrances...if u know wut i mean 8. More ECW 9. idk wut else.
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Post by The Mac on Mar 9, 2008 11:53:20 GMT -5
some cool ideas m8
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Post by OverTheEdge on Mar 9, 2008 14:26:22 GMT -5
-Complete Overhaul of CAW system. It's way too complex and they've had the same "Symbols" and **** for almost 10 years. Time for new stuff. 10 years? There hasn't even been 10 SmackDown! games yet. Those designs first appeared in Shut Your Mouth, which was the fourth SmackDown! game. They've only been in for five years at the most. And, no offense, but why anyone would want to make CAW mode 'simpler' is beyond me. It's hard enough to make accurate looking CAWs and with a dulled down version it'd be near impossible.
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Get A Rhythm™
Main Eventer
Joined on: Oct 25, 2007 4:17:23 GMT -5
Posts: 2,120
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Post by Get A Rhythm™ on Mar 11, 2008 23:59:50 GMT -5
Ok I have a couple of ideas I would like to submitt, I also e-mailed THQ about this.
1) To have tag team seasons and diva seasons. Tag teams, yes, but divas? I'd prefer them not to include that. It just takes up too much space and the divas play such a small role on television and an even smaller role in the games. I wouldn't get rid of them all together, but I think it's a bit too much giving them their own season. Tag team sounds fun, though, I'll have to admit.
2) To have more realisitic playablity and when you do a super-plex off the top rope it takes as much out of you as it did to your opponent. All for it.
3) Get rid of 24/7 mode. I'd strongly consider it. For someone like myself who use to get such a kick out of 24/7 or Season Mode, I didn't play it at all in this year's version; but I'm sure a lot still enjoy it, so then again, it wouldn't be smart to get rid of it entirely. Just keep adding to it.
4) Have unlockable attires Absolutely.
5) Have roaming around backstage during season mode.Sounds good.
6) Have more realistic story lines, and dont add atuff such as the Undertaker hanging around with divas!Perfect.
7) Add a wide variety of tag teams, including Legend Tag Teams.More tag teams, yes, but they need to make sure to include all the tag teams the WWE has on its roster before they start including legend tag teams. For instance, us fans got shafted this year with no Londrick in the game, and they were an integral part of WWE's tag division having held the straps for nearly a year. More legends are always nice, but they leave off too many good superstars each release of the game to give us legends. If they're going to include 10-12 legends, they might as well create a separate game for them. That's how I've always felt toward this issue.
8) make ECW more part of the game.I agree.
9) Bring back actual season mode with creative story lines liek HCTP and SYM had.I'm with ya there.
10) Make the Royal Rumble more realistic, and make it WAY, WAY more harder.A challenge is always a nice thing, so I agree.
11) Have more than 6 wrestlers in the ring at once, maybe 10 will do, that way we can have Traditional Survivor Series matches.Love this concept.
12) Make "monsters" seem like monsters, not just being beat by Kenny Dykstra.I agree.
13) Have some random jobbers, that you can fight against at the start of season mode.Eh.. I'd rather season mode, or at least one of the season modes, start on ECW, with your role much like that of Colin Delaney's role. First, you're introduced by Tazz, and he gives you your first challenge. Next week, it's an even harder challenge. The week after, it's harder. When all of this is transpiring, Tommy Dreamer talks to you backstage, saying how you have guts and that he would like you to be his tag team partner. Then you go through a few tag teams and if you succeed, you gain a shot at the champions. You keep moving up on ECW until you win their most coveted prize, lose it in some aspect, and then qualify for the MITB match at Wrestlemania. I thought about this rather quickly, and I would have the season start off a few weeks before Backlash, or the night after the Royal Rumble. You go through Wrestlemania that year, and keep going until next year's Wrestlemania, where hopefully, if you did all the right things, gain a shot and win the WWE Championship or World Heavyweight Championship - whichever brand's champion you choose to face; and whomever you chose to face, if you beat them, you unlock a special character. Each brand, Raw and SmackDown, have an ultra special character to unlock after you beat them in the main event of Wrestlemania, but you'd have to go through Season Mode twice and challenge for a different brand each time after winning MITB. This could get rather boring, so to fix that, I think they should give you different options for each thing you encounter, with different outcomes and consequences/rewards for those outcomes.
14) Have a roster larger than 50 or 60 wrestlers.Always nice.
15) In GM Mode you can have a bigger roster than 20 and have more than 5 macthes.I'm not fond of GM Mode, but a lot of people do like it, so why not improve it for the better.
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Post by wwe916 on Mar 12, 2008 21:58:47 GMT -5
for XBL or Online have 6 man tags
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Post by Ian from 616Entertainment. on Mar 12, 2008 23:20:55 GMT -5
You do realize that with the HD graphics and sound and voiceovers, it's almost impossible for them to do over 60 guys, right? Not on Blu Ray. And how about realistic wrestling? Any of you ever see an FPR match in action? You are entranced. It's like you're watching the actual wrestlers because their logic is set to perform just like their real life counterpart. Angle vs. Joe will play out like an Angle vs. Joe match, not Wrestler A with Angle's moves vs. Wrestler B with Joe's moves. Get it? I'm asking for depth.
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Post by fallenhero on Mar 13, 2008 0:23:27 GMT -5
You do realize that with the HD graphics and sound and voiceovers, it's almost impossible for them to do over 60 guys, right? Not on Blu Ray. And how about realistic wrestling? Any of you ever see an FPR match in action? You are entranced. It's like you're watching the actual wrestlers because their logic is set to perform just like their real life counterpart. Angle vs. Joe will play out like an Angle vs. Joe match, not Wrestler A with Angle's moves vs. Wrestler B with Joe's moves. Get it? I'm asking for depth. FPR doesn't emulate wrestling half as well as KOC does, to be honest with you. What I want THQ/Yuke's to do is take the gameplay back to SVR06, when it was at its absolute peak, and build from there. Give guys more grapples, and how about more back grapples, strikes, and more than two finishers per wrestler? Re-do CAW mode, give GM mode a makeover, and then bring season back to how it was in HCTP. Nix voiceovers, and give us GOOD downloadable content. That's asking too much of them, I realize, but hey, it's worth a shot.
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Post by kentakobashi on Mar 13, 2008 0:39:13 GMT -5
-Complete Overhaul of CAW system. It's way too complex and they've had the same "Symbols" and **** for almost 10 years. Time for new stuff. 10 years? There hasn't even been 10 SmackDown! games yet. Those designs first appeared in Shut Your Mouth, which was the fourth SmackDown! game. They've only been in for five years at the most. And, no offense, but why anyone would want to make CAW mode 'simpler' is beyond me. It's hard enough to make accurate looking CAWs and with a dulled down version it'd be near impossible. Really. Don't blame your shitty CAW making abilities on the game.
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