Deleted
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Post by Deleted on May 27, 2009 17:08:26 GMT -5
uhhh, i made one ages ago, but tbh if you need a tutorial to do something, then you might not be able to do it. But here are a few of my 619 animations, ill also post the .piv i guess for one of them. This is my beginner 619 spin tutorial, so if yoy are like in pro zone and you say like "oh this wont help anyone" half the people on other sites have said it has helped them so Preview if you need the piv i will send but if you rip anything you will get anally raped by sero and mad man hopkins Ill upload a piv of another if you need a other one. thats really unclear,I cant tell what i'd have to do
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Post by alexgg on May 27, 2009 17:10:59 GMT -5
Mangle the body up so it looks like that! thats what i do...
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hjejmnse1
Main Eventer
Bunny! 831st Top Poster
Joined on: Mar 15, 2009 22:47:53 GMT -5
Posts: 2,056
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Post by hjejmnse1 on May 27, 2009 18:27:26 GMT -5
I'm new to this can you tell me some pivot terms because I know none.
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Post by mazin on May 28, 2009 3:04:49 GMT -5
Here they are with basic description:
Stiff: Stiff is when the joints in an animation aren't moved enough, try and move them all in each frame.
Choppy: Choppy is when an animation looks like a group of photos played over and over again
Fidgetty: When a joint on a stick is moved one way for one frame, then moved straight back which makes it look bad.
Stop starty: This kinda explains itself.
Spacing: When an animation is spaced well it usually looks smooth and realistic, the way to space animations is like this. Pretend a dash represents the movement of a joint in each frame and a slash is clicking next frame: -/--/----/------/-----/---/- Roughly like that, this if done properly will work well in animations but not many new animators understand it, so before you really, really try spacing try and get some basic movements down and then space it from there.
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Post by jakeman14 on May 28, 2009 6:53:11 GMT -5
Here they are with basic description: Stiff: Stiff is when the joints in an animation aren't moved enough, try and move them all in each frame. Choppy: Choppy is when an animation looks like a group of photos played over and over again Fidgetty: When a joint on a stick is moved one way for one frame, then moved straight back which makes it look bad. Stop starty: This kinda explains itself. Spacing: When an animation is spaced well it usually looks smooth and realistic, the way to space animations is like this. Pretend a dash represents the movement of a joint in each frame and a slash is clicking next frame: -/--/----/------/-----/---/- Roughly like that, this if done properly will work well in animations but not many new animators understand it, so before you really, really try spacing try and get some basic movements down and then space it from there. Really good explanation there Mazin' i'll give you some karma.
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Post by mazin on May 28, 2009 6:57:08 GMT -5
uhhh, i made one ages ago, but tbh if you need a tutorial to do something, then you might not be able to do it. But here are a few of my 619 animations, ill also post the .piv i guess for one of them. Ill upload a piv of another if you need a other one. thats really unclear,I cant tell what i'd have to do Lol big quote, but basically well you have to shorten the leg/arm/body joints to make it look like hes spinning round, the ropes, you shorten the joints about 4-5 pixels a time then eventually when hes right near the ropes using a laying stick then after that use the other sticks that were shortened and do them backwards to make it look like hes coming back round. Sorry if you dont totally understand im not great at explaining stuff :/ And thanks Jake
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Post by kills4fun on May 29, 2009 13:32:21 GMT -5
mazin send piv please
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Post by bac5220 on Jun 5, 2009 11:08:03 GMT -5
just a tut. of a fade, spacing(I think), and an lol.
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Deleted
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Post by Deleted on Jun 5, 2009 12:35:48 GMT -5
just a tut. of a fade, spacing(I think), and an lol. Theres no spacing in the animation and it's not a tut.
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trøy
POSSIBLE BAD TRADER
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Post by trøy on Jun 6, 2009 12:36:49 GMT -5
just a tut. of a fade, spacing(I think), and an lol. Theres no spacing in the animation and it's not a tut. Yeah, if it was a tut, you would have the graphic showing each individual frame.
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Post by bac5220 on Jun 6, 2009 12:38:26 GMT -5
Theres no spacing in the animation and it's not a tut. Yeah, if it was a tut, you would have the graphic showing each individual frame. yeah, it was just a random ani.
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Deleted
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Post by Deleted on Jun 6, 2009 12:54:04 GMT -5
Yeah, if it was a tut, you would have the graphic showing each individual frame. yeah, it was just a random ani. then why did you put it in the pivot guide?
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Post by bac5220 on Jun 7, 2009 13:33:15 GMT -5
IDK.
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Post by phenom111 on Jun 13, 2009 2:02:28 GMT -5
hey guys i heard about pivot v3 and downloaded the beta but i wouuld like to know if it is finished yet and if so can someone give me a link?
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Post by underdark78 on Jun 13, 2009 2:31:29 GMT -5
Nope, that's the last verision of pivot.
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Post by phenom111 on Jun 13, 2009 2:35:11 GMT -5
oh they never finished the beta?
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DB
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Only human
Joined on: Apr 25, 2009 11:14:07 GMT -5
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Post by DB on Jun 17, 2009 6:38:33 GMT -5
the link doesnt work for me and that sck cuz i really want to try this.lol
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Post by underdark78 on Jun 18, 2009 4:42:39 GMT -5
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DB
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Post by DB on Jun 18, 2009 6:47:03 GMT -5
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Post by underdark78 on Jun 19, 2009 1:09:18 GMT -5
Yes, yes it is.
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