Sabin
Main Eventer
Joined on: Apr 1, 2009 16:07:43 GMT -5
Posts: 4,527
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Post by Sabin on Jul 8, 2010 16:57:04 GMT -5
just save the gif in my pictures and import it into wmm. then drag it down to the timeline and save the video to your computer and upload it to youtube. very simple
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Deleted
Joined on: Apr 24, 2024 16:22:19 GMT -5
Posts: 0
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Post by Deleted on Jul 8, 2010 17:14:16 GMT -5
That would be simple Sabin except wmm treats the gif as a single picture..
and photoscape only saves .gif I cant make it a .mov to whoever suggested that.
I may just have to use wmm make the ani, I just felt photoscape did a nicer job.
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Sabin
Main Eventer
Joined on: Apr 1, 2009 16:07:43 GMT -5
Posts: 4,527
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Post by Sabin on Jul 8, 2010 17:19:38 GMT -5
just hit play. If it doesnt that means it not saved as a .gif.
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MyyQee™
Main Eventer
Un hobbie jamás se deja..
Joined on: Jan 2, 2010 1:06:52 GMT -5
Posts: 1,246
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Post by MyyQee™ on Jul 8, 2010 17:23:33 GMT -5
just hit play. If it doesnt that means it not saved as a .gif. I think he refers to the length of the image . Change the length of the image to 5 seconds or something like that.
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Deleted
Joined on: Apr 24, 2024 16:22:19 GMT -5
Posts: 0
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Post by Deleted on Jul 8, 2010 19:31:55 GMT -5
Wow.....
Thanks so much MyyQee for making it so dang obvious, I feel silly, thanks everyone.. now I can finally put up my animations haha
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Post by johnmctossy on Jul 15, 2010 16:17:32 GMT -5
Can someone give me ideas of how i can make my figures in my animation walk smoothly? because often times when i try it comes out awkward choppy and stiff and i dont know why so if someone can tell me some walking techniques that i can try that would be good.
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MyyQee™
Main Eventer
Un hobbie jamás se deja..
Joined on: Jan 2, 2010 1:06:52 GMT -5
Posts: 1,246
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Post by MyyQee™ on Jul 15, 2010 16:25:59 GMT -5
Can someone give me ideas of how i can make my figures in my animation walk smoothly? because often times when i try it comes out awkward choppy and stiff and i dont know why so if someone can tell me some walking techniques that i can try that would be good. If you are talking about DA´s then watch Stevo´s tutorial
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Post by johnmctossy on Jul 15, 2010 17:06:30 GMT -5
How would it be different if you wanted your figure to run? would it be the same as walking just changing speed and making it higher on PhotoScape? also what technique do you use for walking is it the same as Stevo's?anyways ill just use this video as reference for now thanks!
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MyyQee™
Main Eventer
Un hobbie jamás se deja..
Joined on: Jan 2, 2010 1:06:52 GMT -5
Posts: 1,246
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Post by MyyQee™ on Jul 15, 2010 17:29:11 GMT -5
How would it be different if you wanted your figure to run? would it be the same as walking just changing speed and making it higher on PhotoScape? also what technique do you use for walking is it the same as Stevo's?anyways ill just use this video as reference for now thanks! No , for running , take atleast 1 pic with both feets in the air . And yes i use the same technique . +1 if I helped (: .
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Post by TheNinthCloud on Jul 15, 2010 20:46:03 GMT -5
How would it be different if you wanted your figure to run? would it be the same as walking just changing speed and making it higher on PhotoScape? also what technique do you use for walking is it the same as Stevo's?anyways ill just use this video as reference for now thanks! Tilt the figure forward & take pictures with his feet on the ground & in the air.
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Post by johnmctossy on Jul 16, 2010 10:17:40 GMT -5
can one of you guys show me a still pic example?
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Jesseversion1
Main Eventer
:)
Joined on: Aug 8, 2009 4:09:46 GMT -5
Posts: 3,909
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Post by Jesseversion1 on Jul 17, 2010 16:46:03 GMT -5
Still pic example? What do you mean?
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Post by mrrocky619 on Jul 17, 2010 20:58:34 GMT -5
Still pic example? What do you mean? He just means that he wants a picture showing what you guys are talking about (I would give him one but i'm not very good at running so i shouldnt be giving examples, lol)
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TTF4eva
Main Eventer
Joined on: Apr 4, 2009 6:13:52 GMT -5
Posts: 4,015
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Post by TTF4eva on Jul 18, 2010 2:29:33 GMT -5
Hi, its me. Can anyone tell me how to make the perfect ropebounce? *waits for Deadbones or JWS to reply*
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Post by Scotty on Jul 18, 2010 20:26:43 GMT -5
Hi, its me. Can anyone tell me how to make the perfect ropebounce? *waits for Deadbones or JWS to reply* i usually just tug on the ropes then let go
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Dan.
Main Eventer
Joined on: May 5, 2009 12:46:28 GMT -5
Posts: 1,989
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Post by Dan. on Jul 19, 2010 10:49:01 GMT -5
I feel this is the correct place to say this...
why dont people make proper wrestling animations any more?
Its all this "Extreme Rules" bullsh**. If you think a chair shot makes something hardcore, then i cant imagine what you think about ultraviolent wrestling organisations. But every match animated nowadays seems to have some "hardcore" spin on it.
For Example; noobs often post 30 second - 1 minute long matches which consist of a clothesline, a chair shot and a finisher. In fact, most of the time the entrances last longer than the goddamn match. Thats not wrestling, its just sh**. But I thought people like Stevo and LKS etc were above this. Stevo's matches still revolve around good ol' grappling, and so do lks', but i was shocked to see Matt's new animation match (which i was looking forward too) wasnt even wrestling! just a chase after a midget with a hammer!
I mean, it sounds like i'm blaming all the animators, but i'm not. Huge organisations such as WWE show more entrances and smack talk than they do proper wrestling. thats why fans of proper wrestling end up watching indy stuff. (or just coping with PG sh*t)
This is the sort of thing that pushed me away from wrestling, and into MMA. its just way more exciting.
And matt, i wasn't getting at you, its just that you cant really call that wrestling, i didnt see 1 grapple move! Hopefully UMMA will be better.
*Rant Over*
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Ross
Main Eventer
Joined on: Nov 21, 2008 9:43:29 GMT -5
Posts: 3,154
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Post by Ross on Jul 19, 2010 11:50:17 GMT -5
I feel this is the correct place to say this... why dont people make proper wrestling animations any more? Its all this "Extreme Rules" bullsh**. If you think a chair shot makes something hardcore, then i cant imagine what you think about ultraviolent wrestling organisations. But every match animated nowadays seems to have some "hardcore" spin on it. For Example; noobs often post 30 second - 1 minute long matches which consist of a clothesline, a chair shot and a finisher. In fact, most of the time the entrances last longer than the goddamn match. Thats not wrestling, its just sh**. But I thought people like Stevo and LKS etc were above this. Stevo's matches still revolve around good ol' grappling, and so do lks', but i was shocked to see Matt's new animation match (which i was looking forward too) wasnt even wrestling! just a chase after a midget with a hammer! I mean, it sounds like i'm blaming all the animators, but i'm not. Huge organisations such as WWE show more entrances and smack talk than they do proper wrestling. thats why fans of proper wrestling end up watching indy stuff. (or just coping with PG sh*t) This is the sort of thing that pushed me away from wrestling, and into MMA. its just way more exciting. And matt, i wasn't getting at you, its just that you cant really call that wrestling, i didnt see 1 grapple move! Hopefully UMMA will be better. *Rant Over* Unfortunately, That's The "Viewers Appeal" Now, I Don't Like All these Hardcore Stuff, Unless It Is Done Right, But Times Changed, Hardcore And Comedy Are the Future, I Am A Fan On Good Old Fashion Grappling, Going Move To move and Submersion, It's One of the Reason I Like Alot Of indie Stuff, But Unfortunately, With A Chair Shot Being As Hardcore as It Is Today, Everyone Going to do it. On Youtube And Some of The "Noobs" on Here Don't Like Animation Unless They Have a "Hardcore" ( I Say that In The Weakest form of That word) Spin, So Styles Are Adapting to it. I for one animate good Old Fashion Wrestling moves, Unless its a Stip and I Have to do Something hardcore, And Don't Plan on Changing.
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Post by "Living Legend" Duttanized on Jul 19, 2010 14:51:44 GMT -5
I feel this is the correct place to say this... why dont people make proper wrestling animations any more? Its all this "Extreme Rules" bullsh**. If you think a chair shot makes something hardcore, then i cant imagine what you think about ultraviolent wrestling organisations. But every match animated nowadays seems to have some "hardcore" spin on it. For Example; noobs often post 30 second - 1 minute long matches which consist of a clothesline, a chair shot and a finisher. In fact, most of the time the entrances last longer than the goddamn match. Thats not wrestling, its just sh**. But I thought people like Stevo and LKS etc were above this. Stevo's matches still revolve around good ol' grappling, and so do lks', but i was shocked to see Matt's new animation match (which i was looking forward too) wasnt even wrestling! just a chase after a midget with a hammer! I mean, it sounds like i'm blaming all the animators, but i'm not. Huge organisations such as WWE show more entrances and smack talk than they do proper wrestling. thats why fans of proper wrestling end up watching indy stuff. (or just coping with PG sh*t) This is the sort of thing that pushed me away from wrestling, and into MMA. its just way more exciting. And matt, i wasn't getting at you, its just that you cant really call that wrestling, i didnt see 1 grapple move! Hopefully UMMA will be better. *Rant Over* Unfortunately, That's The "Viewers Appeal" Now, I Don't Like All these Hardcore Stuff, Unless It Is Done Right, But Times Changed, Hardcore And Comedy Are the Future, I Am A Fan On Good Old Fashion Grappling, Going Move To move and Submersion, It's One of the Reason I Like Alot Of indie Stuff, But Unfortunately, With A Chair Shot Being As Hardcore as It Is Today, Everyone Going to do it. On Youtube And Some of The "Noobs" on Here Don't Like Animation Unless They Have a "Hardcore" ( I Say that In The Weakest form of That word) Spin, So Styles Are Adapting to it. I for one animate good Old Fashion Wrestling moves, Unless its a Stip and I Have to do Something hardcore, And Don't Plan on Changing. I agree with both accounts 100%. Most matches are way too short, or have crap hardcore parts or don't even build toward the finish off the match and there's only like some running, a chair shot, and a punch. There's also way too many people making matches that really shouldn't be tbh.
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Captain McKay
Main Eventer
WF 15+ Year Member But all out of badges so this is not one
Joined on: Jul 13, 2002 14:19:45 GMT -5
Posts: 4,993
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Post by Captain McKay on Jul 19, 2010 17:58:53 GMT -5
I've noticed this trend as well. Every other ani on the boards is through a table, off a ladder, or some other serious extreme move. That's what people want to see, though, the "high spots" of matches. Which is why, I'm guessing, we see most short animations concentrating on those.
As for Matt's newest, I was entertained by it. Granted, there wasn't a lot of in-ring action, but he's running a fed, not just a single animation. So, he's got storylines and stuff to set up. It's not the same as, say, what I'm doing with Bret Hart vs. Kurt Angle. I've seen him do straightforward matches also, so this recent animation might be just in a different direction for a more modern feel. Have faith, we know he's talented and can bring us entertaining work, regardless of whether he includes chairs or ladders.
Cheap plug - if you're waiting for a match with some wrestling in it, I think you'll like mine. I picked two actual WRESTLERS for a reason.
Bottom line is, some people eat up all the flashiness of the "high spot" anis. I, for one, try to capture old school feel in my animations, which others have commented on and say I do a good job of. So, I say, let there be some diversity!
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Post by mrrocky619 on Jul 19, 2010 18:38:58 GMT -5
I have two questions: well, what would u guys suggest to use for dirt in a burried alive match, i'm not gonna use actual dirt cause it would get everything all poopy, i was thinking styrafoam spray painted brown but i was just wondering what u guys would suggest (i probly wont do a burried alive match unless somebody gives me a really good idea) my other question isnt really about animating but w/e um... what does that little hand do?? (sorry for the stupid question) -----____-----
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