Perks
Perk Tier OneFlak Jacket
Flak Jacket is a perk that allows the player to receive less damage from explosives such as hand grenades and bouncing bettys. This one appeared in the previous Black Ops game.
Ghost
Ghost is back, much to everyone's horror... The good news? It's not nearly as powerful this time around. Ghost will only make you invisible to UAVs... IF you are MOVING. i.e. if you sit in a corner, Ghost isn't going to stop you from showing up on the enemy radar. No more stealth camping for you, champ!
Blind Eye
Blind Eye is another one than has appeared before. This will make you invisible to AI-controlled killstreaks. You'll still be visible to player-controlled killstreaks, if their eyesight is good enough.
Lightweight
Lightweight allows you to take no falling damage. It also allows you to move faster / run quicker. Although, it's worth noting that Lightweight has only a small effect. You're much better off using Extreme Conditioning with an SMG or a Shotgun.
Hardline
These are all starting to sound familiar, huh? Hardline makes it easier for you to get your killstreaks by making every killstreak achievable with one less kill.
Perk Tier TwoScavenger
Scavenger is a perk that allows you to pick up ammo and grenades from fallen foes. When using Scavenger, small bags of ammunition will appear beside the dead bodies of enemy players.
Hard-Wired
Hard-Wired is a new one. It kind of works like Assassin Pro, in the sense that it makes you immune to the Counter UAV and Enemy EMPs. Counter UAVs block your radar and EMPs take down all enemy electronics (including your radar).
Toughness
Another new one. This allows you to flinch less whenever you get shot. This works like the Focus proficiency found in MW3. In case you didn't already know, taking damage in COD will cause your aim to go off target. Toughness will lessen the effect of it and allow you to finish off your opponent.
Cold Blooded
Looks like all of the stealth perks are being broken up into 3 pieces in order to prevent them from becoming too overpowered. This one makes you immune to Target Finders, Player-controlled killstreaks and Sensor Grenades. In some of the footage, you'll see that certain futuristic scopes put a red box around enemy players. Cold Blooded will get rid of this effect.
Fast Hands
Fast Hands allows you to use your equipment much more quickly (stun grenades and flash grenades). This works like Quickdraw Pro in MW3. In Black Ops 2, it'll also allow you to safely throw back a frag grenade.
Perk Tier ThreeEngineer
Engineer works like Sitrep or Hacker. It will allow the player to see enemy equipment through walls etc (it highlights them in red). It'll also make it possible for the player to booby trap care packages (so that they blow up when enemy players try to capture them) and re-roll care packages to get higher killstreaks.
Extreme Conditioning
Extreme Conditioning gives the player the ability to sprint for much longer distances. This is similar to Marathon, which featured in the previous Treyarch game (it also featured in MW3).
Dead Silence
Dead Silence is similar to Ninja, which has been in many of the previous Call of Duty games. This makes your footsteps silent. Extremely important for game modes such as Search and Destroy, where sound whoring is extremely common.
Dexterity
Dexterity is also a new one. This works like Marathon Pro from MW2. It will allow you to climb over obstacles and climb up ladders at a much faster rate. It'll also give you the benefit of being able to recover from a melee attack (i.e. a knife attack). Ever knife the air by mistake, only for your character to be stuck in that lengthy animation? Dexterity will allow you to recover from that animation at a faster rate.
Tactical Mask
Tactical Mask reduces the effect of stun grenades, flash grenades and and shock charges. Extremely useful, especially in games such as Dom, where enemy players will toss everything they have at B flag.
Awareness
The Awareness perk in Black Ops 2 will act like Sitrep Pro in the sense that it will allow the player to hear enemy footsteps much more loudly and much more clearly. Not sure if this will actually counteract Dead Silence or not.
Link:
black-ops-2.blogspot.com/p/perks.htmlAnyone else love the fact that Ghost only protects you from UAVs only if you're moving? It really makes it a fair playing field as opposed to someone sitting in the corner and getting cheap kills.
Scorestreaks
RCXD 325
The RCXD is a small remote-controlled car that can be detonated by the player. The resulting explosion can be pretty powerful.
UAV 375
The UAV is a killstreak that plots the position of enemy players on your minimap.
Hunter Killer 400
The Hunter Killer is a new one. It's basically an unmanned airborne drone that seeks out an enemy player and attempts to kill/him. Think of it as an AI-controlled Predator Missile.
Care Package 450
The Care Package is returning. These are air-dropped packages that contain a random killstreak (and sometimes, ammo).
Counter UAV 475
The Counter UAV will disable the enemy team's minimap / radar for a set amount of time. Often used to counteract enemy UAVs.
Guardian 500
The Guardian Turret can be placed down on the ground and pointed towards enemy players. This turret will project microwaves at anyone in front of it, blinding them and impairing their movement. This was seen in the multiplayer reveal trailer.
Hellstorm Missile 525
The Hellstorm Missile is basically an air-to-surface cluster bomb that is dropped onto a general location. The missile will fall from the sky and then break apart into multiple cluster bombs, which then blanket the area in question with a lot of explosive power.
Lightning Strike 550
The Lightning Strike is kind of like a futuristic version of the Mortar team found in the previous Black Ops game. This killstreak allows you to pinpoint three locations on the map and have them bombed.
Death Machine 600
The Death Machine (nice name, eh?) is a large mini-gun similar to the one that featured in the previous Treyarch game. Can be pretty powerful; but you use it at the expense of your movement speed.
Sentry Gun 650
This has appeared in previous Call of Duty games. This is an AI-operated turret that automatically fires upon enemy players. The Sentry Gun will point in one direction and scan the scene for enemies. Can be destroyed pretty instantly if it's knifed, which means that you have to be careful about where you place it.
War Machine 700
The War Machine isn't just a grenade launcher. It's a SEMI AUTOMATIC grenade launcher that will help you relive the good old days of Ground War on MW2.
Dragonfire 725
The Dragonfire is a player-controlled killstreak that hovers in the air. An SMG/AR is attached to the bottom of it, which allows the player to fire upon enemy players. Kind of surprised to see this as a 725 scorestreak because it looks incredibly easy to take down.
AGR 800
The AGR is a bi-pedal robot that has guns / cannons attached to it. This thing will rip through other players like a hot knife through butter. This particular one is air-dropped to your location, so keep that in mind if you decide to select it. Although this can be remote controlled, there have been a number of people saying that it can also work on its own AI and search the map for enemies.
Stealth Chopper 850
This is basically an attack chopper that does not show up on the enemy's radar. This will automatically roam a section of the map and shoot at other players.
Orbital VSAT 900
The Orbital VSAT in Black Ops 2 works much like the Blackbird did. This will show the position of enemies on the map and it will also show you what direction they are headed in. Note that this cannot be shot down.
Escort Drone 1000
The Escort Drone is kind of like the AH-6 Overwatch. This is an AI-controlled drone that follows you around the map while trying to protect you.
Warthog 1025
The Warthog killstreak is a hovering jet aircraft that makes several swoops across the map while taking shots at enemy players.
EMP Systems 1050
An EMP doesn't hurt enemy players. Instead, it takes down all enemy killstreaks and equipment. It also disables the other team's minimap / radar. It's worth noting that an EMP will only work for a set amount of time, after which, the game will return to normal.
Lodestar 1150
The Lodestar can be compared to the Reaper. This allows you to guide surface to air missiles with a laser pointer.
VTOL Warship 1200
Haven't heard of much information about the VTOL Warship, only that you get to pilot a large warship (duh!!) and shoot the crap out of everybody. Maybe it's just a futuristic version of the Chopper Gunner?
Canine Unit 1275
The Canine / K9 Unit is a pack of vicious dogs that will run around the map for about a minute or so and hunt down enemy players. These can rack you up a lot of kills in quick succession. This has been a top-level killstreak in the last two Treyarch games.
Swarm 1400
Seems Treyarch wants to have players go for the objective more instead of going for kills all the time. IMO, this is a great idea. Kinda weird how this thread is dead but we're only about 2 1/2 months away from the release.