Deleted
Joined on: Sept 28, 2024 18:47:52 GMT -5
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Post by Deleted on Mar 21, 2013 18:43:14 GMT -5
Not so crapanymore
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Post by /X Metal Sorenges x "Mac Oh J~ on Mar 27, 2013 9:00:00 GMT -5
Not your best animation but not your worst either BFG. At the beginning, I think you could have used a few more frames in the squat just to make the ani flow a little bit better and to make it look like the stick is gaining momentum into the moonsault. The moonsault itself was very floaty, stiff and spacing could use a little bit of work. The impact was ok but the yellow stick on the mat looked a tad fidgety.
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Deleted
Joined on: Sept 28, 2024 18:47:52 GMT -5
Posts: 0
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Post by Deleted on Mar 27, 2013 13:47:26 GMT -5
Not a bad animation at all BFG here, infact i quite liked it. The squat at the start lacked a few frames I felt just to give the ani a better flow and take of power, as I felt the way he gained height from the squat was a tad unrealistic for me. I liked the spacing in general, that was pretty good but I found the mid air a bit stiff and floaty sadly. Impact was pretty good if anything a tad fidgety. Well Done.
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