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Post by "Living Legend" Duttanized on Apr 20, 2013 15:50:05 GMT -5
"Let the bodies hit the floooooooooooooor..." Hardcore Championship: Andeh (c) Vs. *Anyone who enters* -Stip: White Noise of a raised surface.
Andeh: Jpr: WWEdanielcarreiras04: ASMI5065: Cooperman: [The Ukranian One] Dimburuk: i37.tinypic.com/k33g1x.gifJosh: EAW: i918.photobucket.com/albums/ad30/Brianfreakyfreak/Animation1752013_zps4e8fa5fb.gifHow to vote on matches: No polls and no suckish replies. Your vote will only and only count if you do the following: 1) State the username of the person you are voting for. (should I even have to say this?) 2) You must give reason on why you have voted this person as the winner. (Could be anything from smoother animation, to most creative. Compare other's animation is recommended) If you cannot complete these simple rules, then your vote won't count and will be deleted on the spot, no exceptions. Note: Alot of users like to get a mark out of 10 (or 5 if you must), but I can't force you to give a mark. Just take it to consideration when voting to make a mark to compare each animation in the match. VOTING ENDS IN 48 HOURS
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MizTV
Main Eventer
I AM I AM!
Joined on: Sept 10, 2012 19:01:34 GMT -5
Posts: 2,642
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Post by MizTV on Apr 20, 2013 16:56:13 GMT -5
Major points to Asmi
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Leones
Mid-Carder
Nobody can touch me.
Joined on: May 27, 2012 15:44:06 GMT -5
Posts: 332
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Post by Leones on Apr 20, 2013 19:45:43 GMT -5
My vote goes to Andeh because of the creativity, good build up, the great smoothness that the whole animation had, very well done with the joints movements, I didn't see string and the audio was really good added for the impact and the announcers, the whole thing. I wanna give a thumbs up for asmi too because of the creativity and the hard work, on animating and editing as well, but was not enough for me to win
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Deleted
Joined on: May 19, 2024 9:24:19 GMT -5
Posts: 0
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Post by Deleted on Apr 20, 2013 23:04:36 GMT -5
Really though choice here, I'll pick out the best ones..
Andeh: The beginning was really nice and smoothly done when you made Punk stabbed Jeff with the needle looking thing ? The joint movements in your anis seemed a little bit odd and seems like they're out of order in some part. The pick up was great and smooth. The take off was nice and i liked how punk had one leg leading off, that was pretty realistic. The mid air part was a little stiff and it could've had more bending movements from Punk. Other than that, this was probably your best animation yet.
Asmi: A really creative animation here, you're the first person to actually make a wrestling animation from this height. It looked really hard actually since you had to hold them up using a ladder? Well, the mid air part seemed really choppy for me, if you had taken more picture, that would've been perfect. The impact also could've had some more movements, other than that, it's a decent animation.
Coop: Rock had a weird arm position on the pick up. The speed was quite right and the fall was pretty smooth and not stiff. The fire was a nice effect added to the animation to make it more hardcore. The reaction could've had more work and with all that set aside, this is a solid animation.
Josh: Very nice animation, Sheamus walking in the beginning was a little slow. I think if you had him running and jump off that would've looked a load better. The mid air part was really smooth and the spacing was right. The impact wasn't the best as the table broke too fast. Also Tyson Kidd could've moved more after the fall.
vote: really really hard one here, but I'll have to go with andeh for the best smoothness in this match. It would be asmi that would've god chosen if he took more pictures in mid air..
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Post by wwextreme25 on Apr 21, 2013 4:04:32 GMT -5
Andeh: I really liked this animation however, i felt there was kinda fidgetyness in punks legs. THe shot with the weapon at the beginning was nice and the figures looked smooth, camera change was also good as it showed the bigger picture. The lift up was nice and smooth however i noticed a lot of flickery lighting around that area and a bit after. Nothing too major just something that looked annoying. I thhat punks take off ad movements through mid air was very fidgety. YOu started bringing punks leg forward from take off, but then it moved back in a few frames and i thought the flow through mid air wasnt as good as it couldve been however, impact was awesome and i loved the additional touch of having punk climb out of the box. Good effort man. jpr: first of all there was a lot of dark shadows in the top left corner. Im not sure if that was bad editing or just simply, shadows that you didnt see. There was lots of loose string dangling around everywhere and it made it look very unrealistic. The movements were all wrong also - you had the figures positioned in the wrong way which was a shame. Also there was no impact and the realism of it all just wasnt there. Good effort on trying to get the smoothness but work on your technique more. WWEdanielcarreiras04: The animation wasnt all that great but kudos for trying from such a big height. The figures moved from side to side in mid air as they fell, creating a fidgety look to the animation. The white string was very noticeable and didn't look realistic on the background you had. The figures were also very stiff through mid air so maybe try moving the joints a little more, or what the move on a video and try replicate the moves The flickery lighting didnt help however the table break seemed good and smooth. Just work on fidgetyness and stiffness mainly ASMI: Wow. insane animation but not the best animated unfortunately. Cant believe you actually took the stip literally and did this. The editing mustve taken you so long and i dunno how you've had the patience haha however, the animation was too choppy and extremely stiff. You just saw two figures falling from a great height in like big massive motions haha. It was like a small pause between every frame and they just casually descended down. Also, having them jump from such a big height shouldve damaged the ring or something so maybe have them fall through a stage next time but like i said, good effort for trying but, the animation capabilities werent there, sorry. Coop: The pickup was nice from del rio however, i think the positioning was kinda wrong. It looked more like an FU position than it did a white noise position but in addition to that the pickup was smooth and so was rocks squat coming into the move. Del rio seemed kinda stiff on rocks shoulders and i thought although the mid air was smooth, it looked kinda floaty and stiff. Get more height and have him come up, then down, rather than just having him fly forward as it looks floaty. But the table break was nice and the fire was a nice touch. Good effort coop Dima: Punches were nice but kindda choppy and the pickup was actually done nicely but imo, a litle bit too fast. The fall through mid air seemed unrealistic to me because it was well overshot on the surface and looked unrealistic and floaty imo. Impact was ok and so were the reactions though. Good effort. Josh: Walking was really nice and smooth, and i really like the lift off the top. It was the smoothest take off i've seen so far and had a good amount of joint movement. The mid air flight was nice and i could slowly see them both moving their joints with the fall of gravity so good job however, two thing let this ani down which were the overshot of the table break and the string. Dont get lazy cause string bugs the heck outa me in anis haha but yeah, you should maybe plan out the motion of your ani, before so you dont overshoot the table break. Reactions were ok but couldve been oversold a bit more...good effort. EAW: Brian, great to see you back man! I really like this animation. the movements were actually really good. You were the only person to have the mid air joint movements be like, having the person being his legs behind them then decrease them forward - everyone else went for the one leg jump take off. The animation flowed really well and was very smooth. I loved the whole flow of the animation but the reaction let this animation down for me. It was very - merh - because the just moved a few joints and stopped dead without moving. You should maybe have the rolled over in pain or something but great effort and nice to see you back animating again very close between EAW, Josh, And andeh... Vote: probably going to go with andeh on this one. reason: Josh's had two flaws over andeh, beiing the string and overshot of the move which looked like ther was no connection with the table, and andehs only had a bit of fidgetyness. Brian yours was good but i thought the reaction really killed your move and if you had done a better one it wouldve got my vote.
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Dan.
Main Eventer
Joined on: May 5, 2009 12:46:28 GMT -5
Posts: 1,989
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Post by Dan. on Apr 21, 2013 9:01:40 GMT -5
Right, this is an amazing match, but I think Coop gets my vote.
Andeh, that was tasty. I really liked how the build up was done, and the movements were really nice. The lift was really well done, and so was the jump, although due to the nature of what they landed on, its a shame you couldn't see the impact/reaction. The addition of punk crawling out at the end was very well done though, but the whole thing seemed really fidgety. The SFX worked really well with the animation though. Nice job.
Jpr, you have potential, you just need to use it correctly. I understand that the steel steps are 'a raised surface', but I think you were meant to do the move of something bigger. The animation itself was very smooth, although it was a bit fidgety, and I saw alot of string, so work on keeping it out of the photo. There was also no real reaction, and cena's movements were a little weird. But this is by no means bad. You have things to work on, but you'll get there.
danielcarreiras, thats not bad. I like your setup, and it was a nice thought doing it off there. The whole thing was a little slow, and the fall seemed a bit choppy, but the reaction was fine, and the sound effects worked pretty well. It was a bit fidgety, but you just need to take more pictures and speed it up a little. Not bad.
asmi, holy sh**, mind blown. I have literally no idea how you made that, but it was intense. Unfortunately, as good as the idea was, it was a bit choppy, and I couldn't really tell it was the move, it just looked like figures falling from a roof. The reaction I thought worked really well, because they wouldn't be rolling around on the floor after that, and the sound effects were done pretty well. Nice stuff.
Coop, everytime I see your animations I like them even more. This is no exception. The lift was done really damn well, the jump was nice, the movements were great, and the impact and reaction were done really well. I like the sound effects you used, and the flaming table was a good touch, and the table break was done pretty well too. I think the rock should've done something else apart from just sit there though, but it didn't really detract from the animation. As usual, the whole thing was smooth and flowed really well, and I feel you got the speed of the animation totally right. Awesome stuff.
Dimburuk, this is a really good animation. The punches at the start were pretty stiff and awkward, but everything after that was nice. The lift was pretty good, and the walking/jump was done really well, although I felt that they went too far forward. The impact and reactions were done well too, and it had a really good flow, but make bigger gifs man so we can see them better! Nice job.
Josh, the master of the camera angles strikes again. This was pretty tasty. Its a shame you didn't add the lift, and the walking was pretty slow too, but the movement in the air was done well, and it seemed to have the right speed during the fall. The impact wasn't bad, and I love the camera angle at the end, although maybe sheamus should've had more of a reaction. Nice stuff anyway.
EAW, for some strange reason I just really like this animation. I thought it was interesting how you had punk jump rather than walk off the edge, but the movements seemed a little exaggerated or 'cartoony'. the flow was nice although the thing they landed on seemed to break a little too slow, but there's just something I can't put my finger on which I like about this. Nice job.
Great match guys, but Coop gets my vote.
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Ben
Mid-Carder
Joined on: Dec 12, 2012 22:07:00 GMT -5
Posts: 54
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Post by Ben on Apr 21, 2013 10:41:42 GMT -5
My vote goes to Andeh: His a impatient flowed very. Well, but it was close between Andeh, EAW and Josh. EAW was a little stiff in the air and Josh's I saw string and the table break was not very good. I thought Andeh put some effort into this one. Nice job.
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Post by el torro on Apr 21, 2013 21:28:32 GMT -5
Came down to Coop and Andeh.
Coop: really nice animation, man. Getting better and better. The lift was neatly done and the jump looked smooth as well but I feel as if it was a bit stiff. The table on fire was a nice touch and break was okay but you could clearly see the sticky tack. Rock could've used a better reaction as well.
Andeh: Great job on this. The buildup was a nice touch and lift looked great. It looked smooth as hrll and I really like how you executed the little steps there. Fall was nice and impact was great. I liked how yoj had Punk climb out, too.
Vote: Andeh
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wwestevo07
Main Eventer
4 Time WF Ani World Champion
Joined on: Oct 17, 2006 14:15:28 GMT -5
Posts: 1,142
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Post by wwestevo07 on Apr 22, 2013 3:59:33 GMT -5
Andeh: Punk hitting Jeff at the start was pretty cool, seemed a tiny bit fidgety or something but still was pretty good. The pickup was nice. The jumped looked good, it was smooth and i liked punks leg movements, maybe could have moved them up more before landing. It seemed to slow down just a tiny bit before impact but i liked the impact with the tin foil breaking. I loved how punk got out of the box and lay there, looked really cool.
Jpr: Needs alot of work. When using string take it off the figures on the parts were its not needed. The moved looked like you just tied the figures together and made cena fall backwards onto the mat. The steps were sliding around alot. Try not to move them during the ani, put blue tac or something under them. Move the figures more next time.
WWEdanielcarreiras04: Nice try doing it from there but the jump was choppy. The fall didn't flow too good because the figures moved side to side a bit too much, when animating that try looking at the previous pic and get them in the same position but just move them down a little. The impact and table break was alright but again was choppy.
ASMI5065: First of all well done for trying something like this and i seen what you had to edit out so i appreciate the effort put into the ani but having said that most of it was kinda choppy. The fall needed some more pics in it. The ladder break was nice but i feel there maybe should have been a bigger impact since they just came down from the roof.
Cooperman: The pickup was kinda smooth but the rocks legs never really moved at all during it, i would have used a different figure for that. The bend of the knees was good and the jump was smooth. Del Rio's react was pretty good but maybe could have had a bit more to it since it was a flaming table. I didn't like Rock's reaction, it looks like he just sits down and doesn't really re.act having just fell from that height. Could have added a bounce or something.
[The Ukranian One] Dimburuk: Was good that you added a buildup with the punches but they looked a little too stuff and choppy. I loved the pickup though i think it looked great. The jump was smooth enough, Maybe wouldn't have made them jump out that far but it still looked pretty good. Bryan's reaction was pretty good but i think Orton's should have been better, the submission at the end was pretty random.
Josh: Fell like you could have added a few frames in before Sheamus started to walk to the edge, but the walking was pretty smooth. The fall was smooth too, maybe could have been a tiny bit faster. I didn't like how they went too far and Tyson just barely hit the table. Reaction also could have been better, like a bounce or something.
EAW: Again like josh it would have been nice to add a few more frames before the jump to set it up. The movements in the jump were pretty cool and smooth. Maybe could have made Tazz move slightly during it. I liked the tin thing breaking but i feel the reaction wasn't really that great, it started off good with the break but then i feel it just kind of stops. They should have reacted alot more to it since they did just jump from that height.
Vote: Really close match but I'm going to have to go with Andeh, i just felt his ani had the least amount of choppy and stiff parts in it and even though we couldn't see Jeff inside the box he gave punk a good reaction which i feel looked really cool.
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