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Post by Andeh on May 16, 2014 12:09:56 GMT -5
"Welcome to NSA III! String is required..."IC #1 Contenders 1:MarvynTaker Vs. Colter Of Personality Vs Brandon Stip: Slingblade MarvnTaker:Colter Of Personality:Brandon:i.minus.com/iksXNQfA1c8di.gifHow to vote on matches No polls or bad replies. Your vote will only and only count if you do the following: 1) State the username of the person you are voting for. (should I even have to say this?) 2) You must give reason on why you have voted this person as the winner. Could be anything from smoother animation, to most creative. However you need to compare with the other animations in the match. Put thought into your votes, don't just say who you are voting and leave a sentence, put some effort in. 3) Forum status must be above Jobber If you cannot complete these simple rules, then your vote won't count and will be deleted on the spot, no exceptions. Note: Alot of users like to get a mark out of 10, but I can't force you to give a mark. Just take it to consideration when voting to make a mark to compare each animation in the match. VOTING ENDS IN 48 HOURS
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Post by wwextreme25 on May 16, 2014 13:45:30 GMT -5
MarvynTaker: Firstly, i thought the move was very choppy and it was consistently choppy throughout. Basically, it requires a lot more string for it to be more realistic looking. it was also stiff. Sheamus just stood there throughout with no reaction to christian running at him. The bit where christian flipped over sheamus again, lacked pictures and the transition from each pic didnt flow well enough. The impact also lacked a lot. Sheamus kinda just fell and then his legs went up slowly after - christian also didnt really have an impact upon hitting the mat. Rope bounce, and animating the figures moving up etc will help this but, i feel as tho you're improving. Keep practising and you'll get your title shot soon enough. 3/10
ColterofPersonality: Again like MarvynTakers, i thought it was incredible choppy. You need to be taking a consistent amount of photos. Make sure the space in which it takes the figure to move his joints from one frame, to the next frame is the same throughout as it will give you a much more consistent look to your animation and make it look a lot smoother and fluid. The running started off nicely for the first half but then coming into the actual move, it became very choppy and it all seemed to be done so quickly and all in mid air. It was just confusing to watch and was hard to get the full gist of the actual move. Watch the move on youtube, slow it down, watch it frame by frame and see how the movemements are executed. That way it will help you get a better understanding of the move. Keep practising! 2/10
Brandon: Imo, the best of the 3. Unlike the other two animations it wasnt really that choppy however your animation lacked as it was fidgety. The running was ok but seth was VERY stiff coming off the ropes. Bend his body into the ropes so it looks like he's getting momentum coming off them dont just have him bounce off them standing upright it looks odd. The move hada decent flow to it but i suggest re-assessing the movements a little more next time. Rollins shouldve fell down with his back to sin cara and they shouldve both been inthe air at the same time but rolllins just slid down at an awkward angle which ruined it slightly. Work on the impact a bit more too. 5/10
Vote: Brandon Reason: Most smoothest out of the 3, and most effort put into it.
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Post by Deleted on May 16, 2014 14:09:26 GMT -5
Came down to Brandon, ColterOfPersonality...
Colter: The animation was choppy and very stiff, try to take more pics and move the joints more. The running was a little bit fidgety. And the reaction was missing. The light was a bit dark. Get a brigher lamp or animate with flash.
Brandon: The ani was decent. The running was cool, and the sling blade looked a bit wreid. The air time was also decent. And could have a bettet reaction. The light was good and not annoying.....
Vote: Brandon
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Post by Deleted on May 16, 2014 19:07:18 GMT -5
I think this show has been a real disappointment in terms of the regulars that hand in that for some reason didn't hand in today. They post on the board and claim they're going to hand in...but don't, please at least make an effort now to hand in, if we had've had two decent hand ins for Hardcore it would've been a PPV with not only a big Main Event but two mid card title matches. MarvynTaker: The animation looked a bit choppy and slow, if you speeded it up a bit it wouldn't look much like either, joint movement was a real problem because Christian didn't move his joints, he just went through the motions of the move without showing any realism to his movement, I like that you had Sheamus put his hands up when Christian got hold of him, but besides that Sheamus was very stiff and lacked movement, impact was lacking, there was a quick rope bounce ten that was it, reaction wise again it was lacking, Sheamus just landed with his feet and then his involvement in the animation was done, I did like Christian's little taunt but it's more important for Sheamus to have some sort of reaction whether it be holding his back in pain or something like that, lighting was good and the camera was steady but I saw some string. 2/10 Colter of Personality: The animation was choppy, but unlike Marvyn I think you were moreso lacking pictures than speed, speedwise it was good but it lacked the smoothness that would've helped, joint movement again was lacking dearly, just the regular movements of the move without any real effort to move the joints, Bourne when running at least had a little bit of movement but in the slingblade part it was lacking movement altogether, Cesaro lacked movement, at least you had him raise his arms, impact with Cesaro's little bounce was better than MarvynTaker's and I like that you added a reaction, albeit a very small reaction, it was a reaction, lighting was good but I saw some string during the actual slingblade part, the animation could use a lot of work but some parts are improving at least. 1.5/10 Brandon: I really like the effort you put into this, unlike others you added extra work than just the slingblade, you added joint movement. The animation was the smoothest of the bunch but it missed one or two pictures in the fall of Rollins and seemed a bit fidgety during that part also, joint movement was the best, I like that you had Cara moving, but you should've had Rollins arms moving in the running and in the end when he fell down for the move, impact was there and probably the best out of the match, the reaction was there and the best in the match but he should've held his back in pain or something like that, the lighting was good but the string edit was easy to see, this is a big improvement from some of your other animations, I hope you can keep the improvement up. 3/10 Vote: Brandon
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Post by Jack on May 17, 2014 12:02:11 GMT -5
Not the greatest match.
Marvyn - Overall pretty choppy and slow for me. Joint movements in Christian was weak, and Sheamus was pretty stiff and lacking in joint movements to be a bit more realistic. Lighting was fine, a bit shaky.
Colter - Overall, choppy again, speed was better. Feel you could attempt to move the joints a bit better in the future as they were pretty stiff and lacking a bit in general. Reaction was a better addition. Looks like you are improving, still work to do.
Brandon - Good job, not your best but the most effort was seen out of all of them here. Like that you had Sin Cara moving throughout. Stiff ness was still there throughout and choppy in places but the impact was the best in the match.
Vote Brandon.
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