Deleted
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Post by Deleted on Jul 29, 2017 7:26:24 GMT -5
I didn't get the hype for it when the game was new and I don't get it now. I do love all the PC mods that are out for it now though. The Japanese version of the n64 games were far better than what we got in the west. I don't know why THQ skimped out on so many of the features in our versions. IMO the GameCube WWE games were among the best. They were a throwback to the n64 style games.The Gamecube titles don't get enough love. Couldn't you break up basically every move? It was way more authentic like that. All the games since just have rigid animations that can't be interrupted or anything. It makes a game about a scripted pseudo-sport feel even more scripted.
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Post by theMOESIAH on Jul 30, 2017 0:32:42 GMT -5
I didn't get the hype for it when the game was new and I don't get it now. I do love all the PC mods that are out for it now though. The Japanese version of the n64 games were far better than what we got in the west. I don't know why THQ skimped out on so many of the features in our versions. IMO the GameCube WWE games were among the best. They were a throwback to the n64 style games.The Gamecube titles don't get enough love. Couldn't you break up basically every move? It was way more authentic like that. All the games since just have rigid animations that can't be interrupted or anything. It makes a game about a scripted pseudo-sport feel even more scripted. Yup. I loved superplexing someone onto two other guys who were locked up!
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Post by King of Kings on Aug 6, 2017 2:56:18 GMT -5
SmackDown Here Comes The Pain will always be my favourite. It's hard to disagree when I come across stuff like this:
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Post by Deleted on Aug 18, 2017 18:15:32 GMT -5
As many mentioned, a lot of it is the nostalgia of it and the video game landscape during that time. Up to that point it took a lot of what was great predecessors and added to it with new features and match types, as well as the ability to brawl to the back which at the time was so new and exciting, the weapons no longer disappeared after dropping them, you could put people through tables, running grapples showed up here. A much more robust CAW with so many possibilities. Then there's the story mode. Wow. This was enough to keep people playing for years, each title in the WWE had it's own storyline to it, a lot of which were based on storylines going on in the WWE at the time. The story would branch out and change depending on whether you won or lost, or what decisions you made in the game. you would also be able to go back and play story as the current champion after you've unlocked it which also had different branches. You could edit in game Characters, everything except for their moves and attributes, which is a shame because the game would have had more possiblities
VPW 2 while missing gimmicks like ladder and cage matches, takes the best from all the AKI series and combines them into one game, including unique animations, strike combo system ( as seen in WcW vs NWO), and even an mma mode. To take it a step further the AI is much more realstic, which is evidenced in the CAW mode, you can change wrestler's AI to determine whether or not CPU would be more aggressive when your down or on the outside or if it would look to do some sort of a dive, etc.
As far as western wrestling games of it's time it hands down goes on as one of the GOAT.
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Deleted
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Post by Deleted on Nov 24, 2017 10:16:02 GMT -5
Keep in mind what was out at the time to compare and the following make it so beloved in my opinion. Look. It's bright, entrance and attire accurate and looks like the attitude era. Playability. It's easy to hit moves, simple to pick up and makes sense. Roster. Simply the best roster for a game I can recall. A few nice surprises help too. Andre I'm looking at you. Smackdown mall. Unlockables that don't cost 4.99 make me happy. current games. Career. This thing was long and varied and kept you playing for ages. Lastly it's nostalgia. It was the best game during the best period of wrestling that had video game access largely available. During the hulkamania era consoles were more sparse and the games tended to be poor. During the current era not enough casual fans are playing. This was the sweet spot in between when wrestling was cool, gaming hot and this satisfied both sides. Love the 4.99 comment. That's so true, it hurts. Another reason why I think No Mercy is one of the best wrestling games of all-time is because after all these years, the game has replayability. I still own my original No Mercy and I'll go back and play it here and then and have so much fun on Career mode or Survival. It's simple and it works. It just feels like a complete game with tons of content with lots of customization features. I've bought every 2K game so far and I haven't had as much fun with them as I did with No Mercy. When a game from 17 years ago is much more enjoyable than a game from 2017, that says a lot. I'll be honest though; I haven't seen too many people ask this since the OP is right, No Mercy is universally beloved by many so kudos to the OP but at the end of the day....
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Plastic Cowboy
Main Eventer
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Post by Plastic Cowboy on Nov 26, 2017 16:35:26 GMT -5
It is just an awesome game. I’m waited years for a similar game, one of the reasons the 2k Series has been successful, imo, is they took the basics of that game (the easy game play, universe mode , which is a dumbed down never ending story mode) No mercy was fun had some cool customizing abilities and it let us play as WWF guys for the first time in the Monday Night Wars with a game that didn’t suck.
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Sandman
Mid-Carder
Joined on: Jun 11, 2015 3:24:42 GMT -5
Posts: 309
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Post by Sandman on Nov 30, 2017 0:48:42 GMT -5
On a side note: did anyone ever get one of them early defective carts on the N64?, I had mine Christmas 2000. Played that bad boy for a few days while unlocking a bunch of hidden wrestlers in that survival 80 man battle royal match type thing as Al Snow, Howard Finkel?.. YEAH!
Also built enough in game moneys to unlock the sweet Backlash & Armageddon arenas, thought I was really going places & then suddenly the next time I booted the game up, all my progress was erased from history. The game had me doing the same survival match over & over again, rinse & repeat like a puppet on strings.. I dreaded flicking the power switch on the N64, what was gonna show up infront of me, was I gonna die a hero after countless hours of grinding or dodge a bullet this time?, until one day many many years later a friend of mine gave me his copy of the game, one that didn't have that defective problem..
You bet your sorry sweet ass I reached over & grabbed the nearest blow torch & destroyed my old copy, that's for all the years of torment mofo fecker.
Also, I never did unlock that Godfather Ho in the Smackdown Store, £5,000,000?.. get out of here.
Long story short, Howard Finkel was the SHET!
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Deleted
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Post by Deleted on Dec 1, 2017 5:37:39 GMT -5
It is probably the best roster to a game: takes the NWO vs WCW system which is remarkably close to 2k17 move system.
Oh man I unlocked everyone but Linda McMahon. I still have to unlock the move sets and Godfathers hoe. It is a lot of fun especially if you learn the controls. Just typing about it makes me want to create hella caws from WCW!
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Post by Next Man’s Knowing Rock on Dec 2, 2017 8:45:48 GMT -5
On a side note: did anyone ever get one of them early defective carts on the N64?, I had mine Christmas 2000. Played that bad boy for a few days while unlocking a bunch of hidden wrestlers in that survival 80 man battle royal match type thing as Al Snow, Howard Finkel?.. YEAH!
Also built enough in game moneys to unlock the sweet Backlash & Armageddon arenas, thought I was really going places & then suddenly the next time I booted the game up, all my progress was erased from history. The game had me doing the same survival match over & over again, rinse & repeat like a puppet on strings.. I dreaded flicking the power switch on the N64, what was gonna show up infront of me, was I gonna die a hero after countless hours of grinding or dodge a bullet this time?, until one day many many years later a friend of mine gave me his copy of the game, one that didn't have that defective problem..
You bet your sorry sweet ass I reached over & grabbed the nearest blow torch & destroyed my old copy, that's for all the years of torment mofo fecker.
Also, I never did unlock that Godfather Ho in the Smackdown Store, £5,000,000?.. get out of here.
Long story short, Howard Finkel was the SHET!
Yup, I had the defective cart as well. Seemed like creating PPVs was what wiped it. I was so confused and angry the second time it happened haha, was hoping the first time was a one-off issue. My friend returned his copy to a store and waited for a replacement, but I'm not sure they ever stocked the replacements so he never had it again.
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Post by BrIaNMeRcY on Dec 4, 2017 19:02:36 GMT -5
I have read eons ago that if you have Model # NUS-006 (USA)/NUS-NW4E-USA your cartridge won't get the infamous deletion glitch. I would suggest those who have a North American cart to look for the model number on the lower part of the sticker. I am sure there is an alternate model number.
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Deleted
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Post by Deleted on Jan 10, 2018 20:52:01 GMT -5
At this point it comes down to nostalgia more than anything. It is still a great game, but there have been games since then that are honestly just as fun but people don't want to admit it because they feel like it invalidates their childhood (which it doesn't). I played No Mercy as a kid and at the time that it was released, and for many years after, there was nothing close to touching it but gaming has evolved greatly in the last 20 years. You can absolutely pick No Mercy up today and give it a go, having never played it before, and have an enjoyable experience but I don't see how someone can honestly look at the chain wrestling sequences, graphics and overall customization in the 2K games of the last 2 years and say No Mercy is "better". It's different and if you prefer one over the other, no one can tell you that you are wrong, but on what metrics are we calling it "better" ? I personally don't see it. I know people point to the roster/CAWs but in the newer games you have 100 slots and with a quick 10 minute browse through CC you can have an all star roster including guys from Japan, ROH, PWG, WWF/WCW/NWA legends, and guys that just popped up in NXT on the given week that you are searching. Also, most of them if are using images of real logos & faces so it's as close as you can possibly get without having a company develop a model and I've even seen cases where the CAW looked better than the 2K counterpart. I people will say that last part doesn't speak well of 2K's abilities but they made all of the game, not some of it, and it does speak to the deep creation capabilities they have implemented. Another reason No Mercy is revered is the fact that you can have 45-60 minute wars, which is a HUGE part of what makes the game special. I'm not saying that this can't be a lot of fun because I've played through some of these types of matches and they can. But here's my question: is that always necessary for realism and/or fun? We're talking about a WWF game that came out in an era when an average WWF TV match was 3-5 minutes and even most of the big PPV matches were under 20. THAT DOESN'T MEAN THAT HAVING AN HOUR LONG MATCH IN THE GAME IS NOT FUN. But realistic? Again, I don't see it. When I'm having a match with WWF Attitude era guys it shouldn't look like Omega vs. Okada. At the end of the day, I enjoy wrestling games. A game has to be REALLY putrid for me to get nothing out of it, think Smackdown: Just Bring It or WWF In Your House. But I would just about guarantee you that even one of those examples listed were somebody's first wrestling game and because of that, they have an affinity for it. I prefer to have a touch of realism in my wrestling games but at the end of the day it's a video game and it needs to be fun. No Mercy was and is a FUN experience and that's why people always go back to it regardless of the flaws in it. I am a fan of it as well as the modern games, it's ok to like both. Wrestling games are awesome and some days are No Mercy days and some are 2K days (just get those fingers ready to spam L2/R2 on those 2K days
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ecdub
Jobber
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Posts: 36
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Post by ecdub on Nov 30, 2018 3:15:16 GMT -5
it's an awesome game but i don't think it plays much better than revenge(arguably the GOAT roster in video game history) or wrestlemania 2k. i'm sure plenty have vpw 2as their favorite.
basically that was the GOAT wrestling video game engine.
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Post by Hulkster2001 on Nov 30, 2018 8:04:08 GMT -5
basically that was the GOAT wrestling video game engine.
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Post by Lorenzo Alcazar on Nov 30, 2018 8:19:32 GMT -5
For me, it was the level of customization that we were allowed. Literally nothing was off limits.
Oh, you want to make Kurt Angle bald, BOOM remove his hair. Oh, you want to make Undertaker's hair short, Boom, give him a different haircut.
SO and so grew a beard, or shaved their beard, add it or remove it.
Certain guys who weren't even in the company at the time had their faces and tattoos in. That would NEVER happen today.
Now in the WWE games, Baron Corbin has long hair on his default model but he shaved his head like 2 months before the game came out. You're stuck with long haired corbin. In No Mercy, you could just make him bald.
Also, everyone was playable. In the games now-a-days, you have non-playable characters, which doesn't make sense to me why to restrict a person to ONLY be able to be assigned as a manager. It's not like 2K is so good with move sets that it would take time to create a move set for Drake Maverick or Zelina Vega. They don't even have good move sets for guys like Brock and Undertaker. Make everyone playable and I'll make my own move sets!
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Zincdust
Main Eventer
WF 20+ Year Member WF Day 1 Member
Redefining "Old Toy Weirdo"
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Post by Zincdust on Dec 5, 2018 10:57:02 GMT -5
Personally, I played the absolute HELL out of WCW/NWO Revenge and WrestleMania 2000... Like play-for-24-hours-straight. By the time No Mercy came out, I was over it. The branching story line feature was really the only interest I had left by that point.
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Post by Lewscher on Dec 14, 2018 13:12:11 GMT -5
play no mercy (or any 4 of the AKI games to be fair, its the engine more than the game) then play any akklaim game, war zone, attitude, both ecw titles......... (could add the origional 2 smackdown titles, for the fact you would hit your finisher and opponent be right back up! ridiculous) then go back to no mercy, and you will see why!! just a solid well balanced fighting experience. plus taunting with weapons is fun lol, and other unique things like running up the stairs to the apron. however as for standing the test of time, it is just a solid engine, built up over 4 games and 2 companies. no mercy added a rather nice backstage area for the time. It is modable and THAT leads to some amazing titles such as an awesome ECW mod i was just playing before dinner, the TNAvsROH mod enabled us to play as these characters before the TNA game was actually a thing. for me its the slower game pace, the flow of wrestling and not the spectacle of sports entertainment, the way you grappple and do your moves, the button layout (n64 controller is unique compared to others at the time or even now) lord i could carry on and meybe might if i think of any more I never understood why everyone seems to treasure this game above everything else. Why is it? What makes this game so great that people will blindly dub it the best wrestling game ever made?! Please tell me. PS, Don't murder me i will admit the game sucked for the brawler centered roster, but the engine once modded for more arial moves added is boss!! and the engine playing wcw.vs.nwo is even great! i do like busting out the origional and playing as eddie
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Post by Hulkster2001 on Dec 14, 2018 13:44:29 GMT -5
play no mercy (or any 4 of the AKI games to be fair, its the engine more than the game) then play any akklaim game, war zone, attitude, both ecw titles......... (could add the origional 2 smackdown titles, for the fact you would hit your finisher and opponent be right back up! ridiculous) True all 4 AKI titles beat any Akklaim game but I prefer to the first two Smackdowns to No mercy. (The finishers taking a rocket scientist to figure out in No Mercy but it’s so simple in Smackdown.) however as for standing the test of time, it is just a solid engine, built up over 4 games and 2 companies. no mercy added a rather nice backstage area for the time. It is modable and THAT leads to some amazing titles such as an awesome ECW mod i was just playing before dinner, the TNAvsROH mod enabled us to play as these characters before the TNA game was actually a thing. I’m not talking about mods just the original on the N64, mods are probably the reason people overate this game.
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Post by Lewscher on Dec 14, 2018 14:53:35 GMT -5
play no mercy (or any 4 of the AKI games to be fair, its the engine more than the game) then play any akklaim game, war zone, attitude, both ecw titles......... (could add the origional 2 smackdown titles, for the fact you would hit your finisher and opponent be right back up! ridiculous) True all 4 AKI titles beat any Akklaim game but I prefer to the first two Smackdowns to No mercy. (The finishers taking a rocket scientist to figure out in No Mercy but it’s so simple in Smackdown.) however as for standing the test of time, it is just a solid engine, built up over 4 games and 2 companies. no mercy added a rather nice backstage area for the time. It is modable and THAT leads to some amazing titles such as an awesome ECW mod i was just playing before dinner, the TNAvsROH mod enabled us to play as these characters before the TNA game was actually a thing. I’m not talking about mods just the original on the N64, mods are probably the reason people overate this game. first quote, beat them down, hold buttons for stronger moves, keep taunting with the stick, and you get a special in no time. just hold A for a strong grapple and wiggle your stick! personally i know the system for N64, for me its the PS1 that was random, specials just appeared with me not knowing what build it quicker or not. second quote, you're very true on that, mods make any game better (doom for example), but even still i will happily put any 4 of them AKI games into my Ninteno and play them happily. i prefer the 2 wcw games as far as rosters, but obviously by the time we got to no mercy more was added into the game. EXCEPT ENTRANCES!!!! they took out the ring entrances that made revenge seem superior in that area. i do agree the game is over rated, but personally i think their more in love with the engine like i am
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Post by Escape The Rules on Dec 15, 2018 19:09:08 GMT -5
A little off topic but didn't want to make a whole thread: I can't believe SmackDown! Here Comes The Pain is now 15 years old!
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lu21780
Superstar
Jakks Classic Superstars Collector
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Post by lu21780 on Jan 1, 2019 19:22:58 GMT -5
Personally it's the gameplay was so uncomplicated. Simple and fun but not short on moves either.
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