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Post by bubblyworld on Jan 2, 2007 14:43:00 GMT -5
WSW 4 Lyfe: Its quite choppy, needs a lot of work on the jump, flip and reaction. 4/10.
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Post by †hê Jå§ðñ Wïllïåm§ on Jan 2, 2007 14:47:36 GMT -5
^^^ Not somone who should be rating me, with only 14 posts
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Post by subwayboy on Jan 2, 2007 15:00:14 GMT -5
^ He's better than you at animations. Just because he has fewer posts doesn't mean you can't listen to what he says. Your Animation- Jump sucks, its way choppy. Hardly even hits the other stick-3/10
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BRYAN
Superstar
Joined on: Dec 19, 2006 17:02:28 GMT -5
Posts: 548
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Post by BRYAN on Jan 2, 2007 15:09:55 GMT -5
Desn't matter if they have 1 or 40000 he could rate it
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Post by †hê Jå§ðñ Wïllïåm§ on Jan 2, 2007 15:19:24 GMT -5
He lands sitting on his head
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Post by somguy on Jan 2, 2007 17:29:42 GMT -5
WSW 4 lyfe:1/10 Work on the reaction of the guy on the floor and the purple dude[The purple dude just fell from a few metres up and lands on his ass, his ass should hurt a little unless his ass is made of metal]
I also hate the background, add turnbuckles and maybe so ropes if you want to. But you should really add the turnbuckles.
[its also stiff and unrealistic like]
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Post by CF9™ on Jan 2, 2007 22:57:30 GMT -5
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Post by bubblyworld on Jan 2, 2007 23:17:28 GMT -5
"The One" Cenafan: Your getting much smoother. I dislike the bit where the victim stick hovers above the ground in the beginning. Work on movements and reactions and you'll be out the B-Thread in no time. 5/10. My piledriver into a bed of nails:
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Post by kakajan on Jan 3, 2007 1:29:12 GMT -5
Bubblyworld: Pickups kinda meh and i dislike how he just falls forward while his feet are in the same position.Also work on reactions because if i got slammed on some nails i would be rolling around.Overall 5.5/10
Cenafan9:The jump is a bit weak causing him to hover.If there was more of a bend than it would look good.Also work on reactions and fix up the middle rope and turnbuckle and it will look fine.6/10
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Post by somguy on Jan 3, 2007 5:44:15 GMT -5
Reverse into my new finisher-Chaos Crypton R+R and help me with a new name for this finisher..the current name just sucks
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Post by bubblyworld on Jan 3, 2007 6:06:45 GMT -5
Nero: Choppy in most parts, work a little on the movements. I like the ring bounce though. 5.5/10. New name: Cryptecian Crusher? My made up move - The SnapFall: You jerk your opponents neck down quickly, making it rebound and sending the opponent backwards. Back driver into turnbuckle: Rate and Reply.
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Post by CF9™ on Jan 3, 2007 13:48:32 GMT -5
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Post by somguy on Jan 3, 2007 18:07:21 GMT -5
cenafan-i can't be botherd to rate you because i'm just too tired. But you are getting better. ok-R+R Please
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Post by kakajan on Jan 3, 2007 20:14:45 GMT -5
Cryptic:Love the muscle buster.Its smooth but the fall is to slow and the reactions good.8/10 Bubblyworld:The necksnapper is good but i think it would look better if the attacker connected more.Smooth.7/10 Heres my newest and once again credit to who made the ring.Its my finisher.A flipping double underhook spike ddt.Man thats a mouthful so it just call it the KCrusher.
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Post by jonesy12345 on Jan 3, 2007 22:25:25 GMT -5
Don't know what to call it but... kakajin - A little choppy and the landing could be better but, i will rate it a 5/10.
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Post by stevo619 on Jan 3, 2007 22:29:36 GMT -5
TNA: no jump, too choppy, the landing is ok. keep working on it don't worry man haven't been here in a while. i call this, the "Spirit Kick" lol
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Post by bubblyworld on Jan 3, 2007 23:03:43 GMT -5
Stevo619: Great animation! Smooth, I love the kick and the reaction is great. Can't see any flaws with it. All it needs it a teensy bit of impact, like a rope bounce or ring shake, and you would have a draft-worthy animation. 9.8/10!
TNA Total Non-Stop Animation: Cool move. I believe it's called a splash. When attemting a jump, try to take a few frames to bend the jumper's knees, to make it more realistic. The actual splash is quite choppy, but the table falling and the ladders moving are pretty smooth. I rate it a 6.5/10.
Kakajan: Your getting good. It's quite choppy at the beginning, but it gets smoother towards the end. Work a bit on your smootheness, and maybe add a few frames to the end so we can see whats going on, and you'll have a great animation. 7/10!
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Post by stevo619 on Jan 3, 2007 23:07:34 GMT -5
thanks man. it means alot to me. i don't care if u are new or not. u give nice replies. but i think SOMEONE in this thread doesn't. lol just kidding.
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Post by somguy on Jan 3, 2007 23:08:33 GMT -5
TNA...um i hate how the ladders slide away...well it souldnt slide that far..theres no jump and there should be atleast a little reaction from both sticks after the fall....4/10
stevo:9/10-the only thing i dont like is that the sticks are infront of the ropes...or is it supose to be like that?
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Post by bubblyworld on Jan 3, 2007 23:13:44 GMT -5
The sticks aren't in front of the ropes... Seeing as I don't wanna waste a post, I'll rate anyones animation if they post it.
Stevens first animation below: Pretty good for a chokeslam. In the beginning, the green stick's back leg is hovering in midair, and when the carlito stick lifts the green up he lifts him up a bit, then drops and lifts him up again. I'm sure the lift up was intended, though. Very smooth, good reaction from the green stick and the impact was good. 9/10!
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