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Post by /X Metal Sorenges x "Mac Oh J~ on Aug 27, 2015 20:36:10 GMT -5
That's what I figured, I remember him talking about a lot of those guys. But this was cool, only like 2 people didn't hand in, and we actually had a full show, especially for Nuke. Wonder how long we could keep this going, I would like to do some more shows some time in the future. I'd be willing to go a few rounds tbh.
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Post by /X Metal Sorenges x "Mac Oh J~ on Aug 26, 2015 22:57:42 GMT -5
Great animations here guys. A very even final match between all participants. It's very difficult to come to an conclusive analysis here but i'll say that Zick has the slightest edge out of all anis imo. The movements overall from both Bishop and Ethan were great, very smooth, easing was all compact and fluid but the spacing wasn't as keen in Ethan's animation but much more prominent in Bishop's and Zick's. Zick's ani held more creativity and fluency throughout the set. The movements in his ani looked second to none, down to air time, transition and reaction. Bishop's ani lacked a better reaction due to the table choice but Ethan's ani tied closely to Zick's reaction although it wasn't as refined otherwise.
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Post by /X Metal Sorenges x "Mac Oh J~ on Aug 26, 2015 10:56:36 GMT -5
My vote goes to Dustin for better movements and no relative floatiness.
JoocyJuice: The running at the very beginning was very nice imo, decent movements, no choppiness and good flow. The lift-up into the hurricanarana was pretty smooth which resided from a very realistic element captured in this animation, although i'm not quite sure how to explain it. The dive outside the ring had great movements although it wasn't as smooth as I would have liked. The climbing on the turnbuckle was great, and the double foot stomp at the very end was a bit stiff and could have used a few frames but I like the animation alot overall. 8.0/10
Skink: The set-up at very start wasn't bad tbh. The moonsault itself had decent flow and the movements were all there but it just seemed to floaty, almost like a desync in regards to a gravitational pull of sorts. The impact on the ladder and the reaction from both stick here were severely lacking but the animation had a nice look to it regardless of the few run ins here and there. 7.4/10
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Post by /X Metal Sorenges x "Mac Oh J~ on Aug 26, 2015 10:43:54 GMT -5
My vote goes to BFG in terms of less fidgets and more flow throughout.
BFG: The climbing at the very start could have had a little bit more better movements but in consideration for what it followed up for, I completely understand why you choose to particular indents of motion. The jump itself was a little stiff and fidgety in mid air as well as the codebreaker which remains consistent in this ani from what it appears. I really like the reaction at the end from the black stick however coddling the leg. 7.8/10
Tylor: Good animation here Tylor. I really enjoyed the movements from the stick caught on top of the ropes, they were somewhat smooth although their were minor fidgets during the sequence. The climb from the other stick wasn't bad at all, perhaps it could have been a tad slower to make the transition appear much more fluid. The Coast to Coast itself was good and the air time was alright, but it was a little stiff and choppy throughout that particular portion of the ani. The impact colliding with the other stick was very nicely done, the reaction from the stick receiving the move was pretty realistic imo although one or two more frames may have tweak out the smoothness there and the double bounce from the stick hitting on the canvas at the end was a nice touch. 7.5/10
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Post by /X Metal Sorenges x "Mac Oh J~ on Aug 26, 2015 10:35:43 GMT -5
My vote goes to Wes2k8, for more essential flow and movements as opposed to Notna which weren't as crisp and polished imo.
Notna: The animation here was very nicely done from my retrospect. At the beginning the 630 was very smooth, had great air time and the movements were perfect in all things considered in that portion of the ani. The impact from red on the canvas shortly after could have used a few more frames during transition as it didn't appear as fluid and smooth as it could have been. The kip-up from the purple stick was pretty choppy throughout which detracted from the quality of the ani a bit. The backflip off the middle rope could have had better movements as it looked a little off kilter during air time. The pin sequence remainder of the ani was pretty good, perhaps a little to quick pace for my liking but it was still a nice display. 8.3/10
Wes2k8: The animation was actually developed quite nicely tbh. The jump into the dragonrana was executed very well, it had a nice balanced smoothness to it and it wasn't stiff or choppy at all. The first pin was good along with the implementation of the pin count, which I honestly assumed it would be 2 or 3 frames then switch to the next sequence without any real indication between moves. The roll back from the red stick after the first pin was a little stiff and the headbalance with the feet elevated and propped on the top rope looked a little off in hindsight but the ani came together quite well regardless. I enjoyed the last several frames of constant vigorously during the movements. Looks good Wes. 8.5/10
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Post by /X Metal Sorenges x "Mac Oh J~ on Aug 26, 2015 10:20:46 GMT -5
I decided that all songs in this show are dedicated by Nuke's preference. Twas a great way to serve as a final farewell.
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Post by /X Metal Sorenges x "Mac Oh J~ on Aug 24, 2015 14:50:43 GMT -5
There are two pin attempt's... Blue get pinned then blue pins red and jumps up. Oh I see. I didn't quite catch it due to the quick transition. My apologizes Bishop.
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Post by /X Metal Sorenges x "Mac Oh J~ on Aug 24, 2015 14:48:16 GMT -5
This is not a new animation from w2 he did not hand in for this event. What was the point in posting his old animation? Filler match. It was an animation never unveiled on WF.
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Post by /X Metal Sorenges x "Mac Oh J~ on Aug 24, 2015 14:32:09 GMT -5
I don't see how it does not complete the stipulation. Anything with multiple pin sequence which he clearly did. What did he not meet? Is there suppose to be a three count because that was not stated. He only created one pin attempt. There's a 2 max stip criteria.
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Post by /X Metal Sorenges x "Mac Oh J~ on Aug 24, 2015 1:23:09 GMT -5
All matches have been posted.
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FU
Aug 24, 2015 1:18:23 GMT -5
Post by /X Metal Sorenges x "Mac Oh J~ on Aug 24, 2015 1:18:23 GMT -5
I like the output here Skink. The squat at the beginning was quite nice, perhaps it could have used more frames to make the momentum through the rotation look more fluid. The move itself was a little stiff and choppy in some parts in mid air but it still flowed pretty well which enhanced the physic aspect of the animation. The impact on the canvas was lacking a bit, about the same with the reaction. Not bad here Skink.
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Post by /X Metal Sorenges x "Mac Oh J~ on Aug 24, 2015 1:03:26 GMT -5
--------------------------------------------------------------------------------------- Triple Threat Tables Match Zick vs Ethan vs Bishop Stip: Anything t/o table spot
Bishop~
Ethan~
Zick~
Voting will end in 72 hours.
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Post by /X Metal Sorenges x "Mac Oh J~ on Aug 24, 2015 0:39:16 GMT -5
---------------------------------------------------------------------------------- Triple Threat Ladder Match
Stip: Anything involving a ladder JoocyJuice vs Skink vs Phoenix Nitro
JoocyJuice~
Skink~Voting ends in 72 hours.
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Post by /X Metal Sorenges x "Mac Oh J~ on Aug 24, 2015 0:03:01 GMT -5
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Post by /X Metal Sorenges x "Mac Oh J~ on Aug 23, 2015 23:44:10 GMT -5
Mozilla Firefox.
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Post by /X Metal Sorenges x "Mac Oh J~ on Aug 23, 2015 23:30:43 GMT -5
---------------------------------------------------------------------------------- Singles MatchStip: Freestyle Tylor vs Dex
Tylor~Dex~Voting ends in 72 hours.
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Post by /X Metal Sorenges x "Mac Oh J~ on Aug 23, 2015 22:58:16 GMT -5
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Post by /X Metal Sorenges x "Mac Oh J~ on Aug 23, 2015 15:04:21 GMT -5
Good. You got my pm right? Yes sir.
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Post by /X Metal Sorenges x "Mac Oh J~ on Aug 23, 2015 15:02:22 GMT -5
The show will be posted later tonight.
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Post by /X Metal Sorenges x "Mac Oh J~ on Aug 18, 2015 10:56:32 GMT -5
I can't actually remember what the stip was unless it was F5 codebreaker reversal. If i'm not wrong it was a good 2+ years ago now. Ah, I see. Any ideas as to what ani you presume you would like to use?
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