Hoboturtle
Superstar
Joined on: May 26, 2010 12:47:08 GMT -5
Posts: 940
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Post by Hoboturtle on Jun 19, 2010 7:48:47 GMT -5
Dont double post 1 min after your first post, edit them together any way the ani is smooth at some parts choppy at others, its stiff, fidgety, reactions are awful and theres no jump so overall 3/10 maybe.
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Post by alexgg on Jun 19, 2010 9:10:50 GMT -5
22 frames are okay, at least the spacing slightly right with that. I would use a 2d stick figure, (one arm, one leg) as its from the side angle and it wont make as much fidgets or random positions like the legs are in at the start. Dont try makein it look 3D cause its a 2D program so it just makes it look odd. 3D is only good for transitions and turns, and prehaps running if you think of it that way. The ani isnt bad, but you need to work on the reactions cuase he just lies there. good work.
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Post by alexgg on Jun 20, 2010 9:53:26 GMT -5
Good work, thats much better. I would suggest arching the backs more but it looks good. The legs a bit fidgety but the movements are quite right. Nice job.
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Post by wweanimation09 on Jun 20, 2010 10:35:53 GMT -5
It was better than the first, a bit floaty in the air, The legs were fidgety in the jump and they seemed stiff because their backs where straight all the time. Pretty Good.
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Deleted
Joined on: Oct 9, 2024 0:30:09 GMT -5
Posts: 0
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Post by Deleted on Jun 20, 2010 10:52:18 GMT -5
lol like botch dispite the fidgety , no spacing n' stuff
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Ian
Main Eventer
Joined on: Dec 14, 2008 8:12:48 GMT -5
Posts: 1,205
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Post by Ian on Jun 20, 2010 11:41:02 GMT -5
Updated. much much better than the first its smoother and its 2d i like it its still stiff but you have improved a hell of a lot
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Post by jonirocks on Jun 23, 2010 0:36:46 GMT -5
tbh,it wasnt "horrible" but definatly not ur besti liked the way they went up but it needs an impact and a rection and maybe the kick to the groin in the animation also
if u do these things u might just end up like a young jonirocks
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