Sicks
Mid-Carder
[ 6 ]
Joined on: Jan 20, 2013 17:55:54 GMT -5
Posts: 105
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Post by Sicks on Jan 27, 2013 9:52:30 GMT -5
Wanted to come out with something simple yet effective. This is actually my 3rd animation since I came back, altought you are going to see my 2nd a bit later since it's for the tag team titles. Thus far, I enjoy being back. Everyone is nice and friendly. Have a great day and replies, as always, are appreciated!
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Post by alexgg on Jan 27, 2013 11:11:48 GMT -5
Great looking animation, I love the style including the slim stick figures. It all compliments each other nicely. But I felt the animation was somewhat choppy and fidgety.
The jump was good but the spacing there after seems off. I felt that you were trying to do a 'slow-mo' but it didn't quite work. I think there were too many frames as he just floats mid-air before the landing instead of simply dropping.
The landing had great impact, the table break looked good although it did look fidgety in places during the reaction.
I like the set up of the animation, there was a good distance between the sticks and there was great movements over-all.
Great job, looking forward to your tag team match entry.
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Post by /X Metal Sorenges x "Mac Oh J~ on Jan 27, 2013 11:51:10 GMT -5
I'm going out for a while so I'll respond in-depth on the animation a little later. Quick question though, how many frames was this animation and how long did this take to make?
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Sicks
Mid-Carder
[ 6 ]
Joined on: Jan 20, 2013 17:55:54 GMT -5
Posts: 105
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Post by Sicks on Jan 27, 2013 13:38:57 GMT -5
I felt that you were trying to do a 'slow-mo' but it didn't quite work.I think there were too many frames as he just floats mid-air before the landing instead of simply dropping.the table break looked good although it did look fidgety in places during the reaction. I took your (appreciated) comments into consideration and opened back Pivot. Took some frames off during the mid-air spot and tried to fix the table break a little bit. I could see what you were talking about, don't know if it came out better this way or not. Thank you for your comments! *after reviewing it there is clearly a frame missing before the impact, but I will leave it like this.*Quick question though, how many frames was this animation and how long did this take to make? It took me between 30 and 45 minutes to do this animation and it contains 41 frames (5 to begin with and 5 to end with would make it 51, but there is no movement at all in these)
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Post by /X Metal Sorenges x "Mac Oh J~ on Jan 27, 2013 16:37:49 GMT -5
I see, I like the version you posted here with the recreated frames. At the beginning I like the squat before the actual jump showing that the stick's building momentum into the jump. The jump itself was really nicely done and the speed along with the spacing in mid air was excellent, the joint movement in the ab crunch motion was incredible. The impact was great, the table didn't appear to be fidgety after the edit but there could have been a few more frames in the reaction.
I've never used tables before so when you go into the table break, are there joints that you can move that allows it to slowly break or not?
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Deleted
Joined on: Sept 28, 2024 18:37:55 GMT -5
Posts: 0
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Post by Deleted on Jan 28, 2013 3:04:33 GMT -5
Cool cool, Although I do have some minor gripes with this animation.
As the last one you posted was too slow, I find this one to be much too fast, I think you need to find a balance in between, and I happen to like your animations more when they are slower, this one is just too speedy for me.
Also, during the reactions and the table break, I don't like how the red sticks arms are suddenly underneath the table and then pulled back up, it also seems a bit fidgety and just a little akward.
But other than those small things not much to complain about here, nice job!
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