Deleted
Joined on: Oct 6, 2024 2:31:18 GMT -5
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Post by Deleted on Mar 2, 2013 16:20:24 GMT -5
Cuz I break them codes ;D
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Post by /X Metal Sorenges x "Mac Oh J~ on Mar 2, 2013 17:02:55 GMT -5
Not a bad animation here BFG. I kind of like the squat you had at the beginning of the animation but I think if you brought the yellow stick's arms back before lunging into the codebreaker it would have came out a little bit better. The codebreaker itself was actually fair smooth but the spacing could use some improvements. I think the purple stick could have been a bit more active throughout the ani though. The impact was pretty good and I like the reaction.
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Deleted
Joined on: Oct 6, 2024 2:31:18 GMT -5
Posts: 0
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Post by Deleted on Mar 2, 2013 17:15:23 GMT -5
Not a bad animation here BFG. I kind of like the squat you had at the beginning of the animation but I think if you brought the yellow stick's arms back before lunging into the codebreaker it would have came out a little bit better. The codebreaker itself was actually fair smooth but the spacing could use some improvements. I think the purple stick could have been a bit more active throughout the ani though. The impact was pretty good and I like the reaction. Thanks ;D
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Sicks
Mid-Carder
[ 6 ]
Joined on: Jan 20, 2013 17:55:54 GMT -5
Posts: 105
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Post by Sicks on Mar 10, 2013 16:27:29 GMT -5
I'm not sure if I like this one or not, BION.
The animation overall seems to run smoothly but the movements are stiffs. Joint movements are not that great here.
You did a great job on adding rope bounce to the animation, it gives a bigger impact to the Codebreaker.
The idea you had behind that reaction on purple stick after he was hit with the Codebreaker is very nice, but you need to work on giving more movement to his legs and arms so it feels more natural.
Also, do not keep yellow motionless like that after he landed such a strong move.
Keep up the good work BION!
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